Tweets recentes:

first-kiss-since-45:

vikadi:

set of nostalgia drawings by gabriel picolo. i don’t think i have enough space on my tumblr for all his works that i’d like to post.

these are incredible

(via rock-bomber)

*72

moon83:

Felice Varini

varini.org // Facebook

Read More

type-lover:

Be the type
by Gustavo Mancini

(via myfonts)

visualgraphc:

New York City

(Fonte: cargocollective.com, via youandsaturation)

pixalry:

Legend of Zelda Custom Wall Clock - Created by Justin Moravetz

Available for sale only on Etsy.

(via rock-bomber)

(Fonte: oh-totoro, via chipsprites)

*21

cargonoir:

Pyramidion

(via clevermove)

the-brawl-girl:

Mario and Yoshi Summer 2014 image from an email from Nintendo of Japan.
For those with a Japanese Nintendo ID, the email also comes with various wallpaper sizes for desktops and mobile phones.

the-brawl-girl:

Mario and Yoshi Summer 2014 image from an email from Nintendo of Japan.

For those with a Japanese Nintendo ID, the email also comes with various wallpaper sizes for desktops and mobile phones.

(via rock-bomber)

pxlbyte:

Custom Gaming Shoes by Bobsmade

We’ve featured shoes from this artist before, but they’ve been hard at work creating more awesome designs. You can check out their full site to see whats available as well as commission your own designs.

(Fonte: pxlbytegroup, via rock-bomber)

tootokki:

lmAo.. didn’t have anything for the last box so uhhh.. moving dots it is

(via rock-bomber)

*23

cargonoir:

KeyFlower

(via dicekeeper)

*12

dsbeans:

Glass Road is the quickest of Uwe Rosenberg’s games. Or, at least, the quickest that I’ve played.

Rather than placing workers on a board, we are selecting cards that allow us to perform a variety of actions. The resource tracker in this game takes its lessons from Ora & Labora with a cool dial mechanic that really works well with the way that bricks and glass are produced. In many ways, it is an improvement over its predecessor in terms of physical design.

The order in which you play your cards is of vital importance in this game and it took me a couple rounds to really get the hang of it.

A tremendous amount of depth and fun squeezed into a relatively small game. All told, excluding setup, we were done in about 30 minutes.

(via clevermove)